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Lifestyle : The jumping simulator ...

Racewood Equestrian Simulators was already well known in the polo and racing industry. This year the firm has developed an eventing simulator. The JUMPING SIMULATOR is the first of a new generation of fully programmable interactive horse simulators. The "horse" can WALK, TROT, CANTER, GALLOP and JUMP... It can also refuse a jump, and/or fall, if required. (This is a programmable option). It can perform: CROSS COUNTRY (at different levels) and SHOW JUMPING. According to the developers, the Simulator has realistic movements in all gaits. The body, neck and head move independently and the different jumping actions are as close as you can get to the real thing. The Simulator gathers information from the pressure sensors for the: Reins These are used to control the movement of the horse by steering around the course. Pressure on the reins controls the cantering pace of the horse when approaching the jump. The reins can also slow down or halt the horse at any time. The interactive screen displays ongoing feedback to the rider. Stirrups The pressure on the left and right stirrups is measured continually throughout the ride. The on-screen feedback tells the rider if he or she is correctly balanced when jumping. Neck The display on the screen will show how much the rider uses the neck for balance whilst jumping. Saddle These sensors provide feedback on the rider's weight and balance when seated. Legs Pressure from the legs is used to make the horse walk, trot and canter. Racewood welcome all potential customers to come and try out the new Racewood Horse Jumping Simulator "the first of its kind in the world".

Racewood Equestrian Simulators was already well known in the polo and racing industry. This year the firm has developed an eventing simulator. The JUMPING SIMULATOR is the first of a new generation of fully programmable interactive horse simulators. The "horse" can WALK, TROT, CANTER, GALLOP and JUMP... It can also refuse a jump, and/or fall, if required. (This is a programmable option). It can perform: CROSS COUNTRY (at different levels) and SHOW JUMPING. According to the developers, the Simulator has realistic movements in all gaits. The body, neck and head move independently and the different jumping actions are as close as you can get to the real thing. The Simulator gathers information from the pressure sensors for the: Reins These are used to control the movement of the horse by steering around the course. Pressure on the reins controls the cantering pace of the horse when approaching the jump. The reins can also slow down or halt the horse at any time. The interactive screen displays ongoing feedback to the rider. Stirrups The pressure on the left and right stirrups is measured continually throughout the ride. The on-screen feedback tells the rider if he or she is correctly balanced when jumping. Neck The display on the screen will show how much the rider uses the neck for balance whilst jumping. Saddle These sensors provide feedback on the rider's weight and balance when seated. Legs Pressure from the legs is used to make the horse walk, trot and canter. Racewood welcome all potential customers to come and try out the new Racewood Horse Jumping Simulator "the first of its kind in the world".

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